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MapDescription
This is the first crack system to the right of Two Wheel Drive. It starts on a blocky slab to some thin hands and then continues up a ramped dihedral with a vasicular hands section The crux is at the exit out of a painful hands dihedral that slightly kicks back at the top.
Location
Same as for Diablo/Early Wall, and right to the right of Two Wheel Drive.
Protection
Camming units from 1/2" to 3.5", medium to large stoppers, and a 9 or 10 hex to protect the moves up onto the slab. A good selection of trad runners. Walk off the top, or access the Two Wheel Drive Anchors and rap.