- Edit (TBD)
Description
An engaging voyage up the wall. P1 | 12- | Blerch out of the sand towards a horizontal with some kinda-gear then crank patina towards a bolt. Continue up passing 2 bolts and a couple gear placements. Then head hard left to more bolts and a puzzle crux. Belay at an anchor under a roof. P2 | 11+ | Boulder out the sandbox roof and launch up into easier gear protected climbing up the crack system to a bolted belay on a small ledge.P3 | 12- | Traverse right to a right facing system with some gear, then head up, once the up runs out go right and repeat. From the nice ledge stance climb up and left to a tricky boulder crux and then back right to an anchor. You can leave all the gear except one .75 at this anchor.P4 | 11- | Traverse right off the belay to the aréte and a crack around it. Head up passing a .75 in a horizontal and some bolts higher. From the huge ledge step right to a final bolder problem and some easy runout climbing.DescentWith a 70m rope rap pitch 4, then make 3 more rappels straight down to Terra Firma.
Location
This is the second route you encounter when walking the base of the wall.
Protection
70 m Rope Small - Med Stoppers 7 draws 5 runners Singles from 00c3 - #3 #4 optional for 2nd pitch
Routes in The Disenchantment Wall
- 2Creeping Extinction5.12-Trad