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Lost at Sea is a totally amazing variation to the fourth pitch of
Atlantis
. Very much worth the time and effort if you're up there.
Step off the right end of the ledge atop Atlantis' third pitch and into the obvious left-facing flake. Ascend this flake as it gradually thins and becomes more difficult, eventually arching delicately to the right. The wall is steep and blank here, and at certain points one begins to wonder if gear behind the top of the flake would just rip it right off the wall in the event of a fall! A few final, desperate hand-traverse moves lead to a wonderful mantle up to a two-bolt anchor.
Rap back to the ledge (or continue/escape off to the right at 5.12?).
Protection
Single set of cams.
Routes in The Sorcerer
- 12Lost at Sea5.10dTrad